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use crate::app::App;
use color_eyre::Result;
use ratatui::{
crossterm::event::{self, Event, KeyCode, KeyEventKind},
layout::{Constraint, Layout, Position},
style::{Color, Modifier, Style, Stylize},
text::{Line, Span, Text},
widgets::{Block, List, ListItem, Paragraph},
DefaultTerminal, Frame,
};
pub struct Ui {
input: String,
input_mode: InputMode,
character_index: usize,
app: App,
}
pub enum InputMode {
Normal,
Editing,
}
impl Ui {
pub fn new(app: App) -> Self {
Self {
input: String::new(),
input_mode: InputMode::Normal,
character_index: 0,
app,
}
}
fn move_cursor_left(&mut self) {
let cursor_moved_left = self.character_index.saturating_sub(1);
self.character_index = self.clamp_cursor(cursor_moved_left);
}
fn move_cursor_right(&mut self) {
let cursor_moved_right = self.character_index.saturating_add(1);
self.character_index = self.clamp_cursor(cursor_moved_right);
}
fn enter_char(&mut self, new_char: char) {
let index = self.byte_index();
self.input.insert(index, new_char);
self.move_cursor_right();
}
fn byte_index(&self) -> usize {
self.input
.char_indices()
.map(|(i, _)| i)
.nth(self.character_index)
.unwrap_or(self.input.len())
}
fn delete_char(&mut self) {
let is_not_cursor_leftmost = self.character_index != 0;
if is_not_cursor_leftmost {
// Method "remove" is not used on the saved text for deleting the selected char.
// Reason: Using remove on String works on bytes instead of the chars.
// Using remove would require special care because of char boundaries.
let current_index = self.character_index;
let from_left_to_current_index = current_index - 1;
// Getting all characters before the selected character.
let before_char_to_delete = self.input.chars().take(from_left_to_current_index);
// Getting all characters after selected character.
let after_char_to_delete = self.input.chars().skip(current_index);
// Put all characters together except the selected one.
// By leaving the selected one out, it is forgotten and therefore deleted.
self.input = before_char_to_delete.chain(after_char_to_delete).collect();
self.move_cursor_left();
}
}
fn clamp_cursor(&self, new_cursor_pos: usize) -> usize {
new_cursor_pos.clamp(0, self.input.chars().count())
}
fn reset_cursor(&mut self) {
self.character_index = 0;
}
// Send the message to the LLM API when "enter" pressed
fn submit_message(&mut self) {
self.input_mode = InputMode::Normal;
self.app.send_message(self.input.clone());
self.input.clear();
self.reset_cursor();
}
pub fn run(mut self, mut terminal: DefaultTerminal) -> Result<()> {
loop {
terminal.draw(|frame| self.draw(frame))?;
if let Event::Key(key) = event::read()? {
match self.input_mode {
InputMode::Normal => match key.code {
KeyCode::Char('e') => {
self.input_mode = InputMode::Editing;
}
KeyCode::Char('q') => {
return Ok(())
}
_ => {}
},
InputMode::Editing if key.kind == KeyEventKind::Press => match key.code {
KeyCode::Enter => self.submit_message(),
KeyCode::Char(to_insert) => self.enter_char(to_insert),
KeyCode::Backspace => self.delete_char(),
KeyCode::Left => self.move_cursor_left(),
KeyCode::Right => self.move_cursor_right(),
KeyCode::Esc => self.input_mode = InputMode::Normal,
_ => {}
},
InputMode::Editing => {}
}
}
}
}
fn draw(&self, frame: &mut Frame) {
let vertical = Layout::vertical([
Constraint::Length(1),
Constraint::Min(1),
Constraint::Length(3),
]);
let [help_area, messages_area, input_area] = vertical.areas(frame.area());
let (msg, style) = match self.input_mode {
InputMode::Normal => (
vec![
"Press ".into(),
"q".bold(),
" to exit, ".into(),
"e".bold(),
" to start editing.".bold(),
],
Style::default(),
),
InputMode::Editing => (
vec![
"Press ".into(),
"Esc".bold(),
" to stop editing, ".into(),
"Enter".bold(),
" to record the message".into(),
],
Style::default(),
),
};
let text = Text::from(Line::from(msg)).patch_style(style);
let help_message = Paragraph::new(text);
frame.render_widget(help_message, help_area);
let input = Paragraph::new(self.input.as_str())
.style(match self.input_mode {
InputMode::Normal => Style::default(),
InputMode::Editing => Style::default().fg(Color::Yellow),
})
.block(Block::bordered().title("Input"));
frame.render_widget(input, input_area);
match self.input_mode {
// Hide the cursor. `Frame` does this by default, so we don't need to do anything here
InputMode::Normal => {}
// Make the cursor visible and ask ratatui to put it at the specified coordinates after
// rendering
#[allow(clippy::cast_possible_truncation)]
InputMode::Editing => frame.set_cursor_position(Position::new(
// Draw the cursor at the current position in the input field.
// This position is can be controlled via the left and right arrow key
input_area.x + self.character_index as u16 + 1,
// Move one line down, from the border to the input line
input_area.y + 1,
)),
}
let messages: Vec<ListItem> = self.app.messages
.iter()
.enumerate()
.map(|(i, m)| {
let content = Line::from(Span::raw(format!("{i}: {m}")));
ListItem::new(content)
})
.collect();
let messages = List::new(messages).block(Block::bordered().title("Messages"));
frame.render_widget(messages, messages_area);
}
}
|