#include int main() { // the X position of the light of power int light_x; // the Y position of the light of power int light_y; // Thor's starting X position int initial_tx; // Thor's starting Y position int initial_ty; scanf("%d%d%d%d", &light_x, &light_y, &initial_tx, &initial_ty); // game loop while (1) { // The remaining amount of turns Thor can move. Do not remove this line. int remaining_turns; scanf("%d", &remaining_turns); char *dirX = ""; char *dirY = ""; if ((initial_tx >= 0 && initial_tx < 40) && (initial_ty >= 0 && initial_ty < 18)) { if (initial_tx > light_x) { dirX = "W"; initial_tx--; } else if (initial_tx < light_x) { dirX = "E"; initial_tx++; } else { dirX = ""; } if (initial_ty > light_y) { dirY = "N"; initial_ty--; } else if (initial_ty < light_y) { dirY = "S"; initial_ty++; } else { dirY = ""; } } printf("%s%s\n", dirY, dirX); } return 0; }